

A medium offering of bronze (with an Imperial Standard Price of 80) is equivalent to a great offering of salt (with an Imperial Standard Price of 40). The value of the commodity is also important. A great gift is roughly twice as effective as a medium gift, and a small gift is roughly half as effective as a medium gift. There are four factors that go into the effectiveness of an offering: the size of the gift, the Imperial Standard Price of the good being given, the coverage of the hero's religion, and thefengshui (see p.99) of your city. Giving large gifts of ceramics to heroes may please them, but it may also make residents leave if you run out of ceramics and houses devolve. Too, keep in mind the needs of your citizens. If your stocks of (say) silk are low, then you may not be allowed to give a "medium" or "great" offering of silk to any hero.

Sometimes, however, you won't have a choice. For example, if you have huge stocks of ceramics, then it's wise to give as many "great" gifts of ceramics as you can. The number to the left of the commodity name indicates the available stock of that commodity. The first consideration should be the availability of the commodity (i.e., stock levels). What Offering Should I Make, and What Size Should It Be?Įxactly what commodity you choose and its size depends upon a number of factors. Therefore, to avoid this outcome, give a small offering to an ancestor hero about once a year. If all of your ancestor heroes become too angry or unhappy, a disaster may occur. They will remain contented even if you ignore them - except for ancestor heroes. You're never required to make an homage offering. Once the hero appears, he's able to perform various duties (see below) and his attributes (such as reducing the cost of buildings) are immediately activated. There's a much higher chance when he's "joyful," and it should certainly happen when he's "exalted." Therefore, a good strategy is to concentrate on one hero, continually giving that hero gift after gift. Once a hero reaches a level of "happy," he may appear in your city. The reason to pay Homage is to increase a hero's happiness level. Study the attributes of each hero carefully before starting a mission, and then pay homage accordingly. However, you can't make an offering to a hero unless you have the appropriate building: ancestral shrine, Daoist temple (shrine not enough), Buddhist pagoda (shrine not enough), or Confucian academy.Įxactly which hero you pay Homage to at any given time is based upon your needs. If that religion is available in the mission, then some or all of those heroes are available for Homage payments and are listed on the Homage Dialog. What Hero Should I Pick?Īs indicated earlier, each religion has three heroes. Once you've made the offering, select the OK button to return to the game. Once you've selected the offering size, the homage is paid. The size of the gift you're able to give depends upon a couple of factors, as detailed below. Select the size of the offering by choosing small, medium or great. This highlights the commodity and activates the offering size display (bottom-right). Select an offering from the list of commodities appearing in the offerings display. This highlights the hero and activates the offerings display (bottom-left). Select the hero by clicking on his portrait. So, even if you have multiple heroes listed on the Homage Dialog, you can only give homage to one of those heroes each month. Homage can be paid to a hero no more than once per month, and you must have at least 100 residents in your city. And at the very bottom are listed the Online Help and OK buttons. Offerings take the form of commodities (silk, hemp, rice, jade, etc.) paid either in small, medium, or great gifts (bottom-right). The bottom-left portion of the dialog lists the offerings available. A hero's happiness automatically goes down over time, and it only goes up depending on the Homage paid to him or her. Only ancestor heroes become neglected, unhappy or angry the rest will feel contented at worst. There are eight happiness levels: angry, unhappy, neglected, contented, pleased, happy, joyful, and exalted. The top part displays the heroes currently available and lists their happiness level. The Homage Dialog is divided into three parts.

Paying Homage is conducted through the Homage Dialog, which is accessed by left-clicking the title at the top of the Religious Ministry display, or by selecting Hotkey twice. To summon a hero, you must pay "Homage" to that hero.

In some missions, the requirement is to summon a hero to your city and then have him/her remain active for a certain number of months. During play, you'll have the opportunity to summon a hero to your city.
